15 research outputs found

    Audio Inpainting

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    (c) 2012 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works. Published version: IEEE Transactions on Audio, Speech and Language Processing 20(3): 922-932, Mar 2012. DOI: 10.1090/TASL.2011.2168211

    A CONSTRAINED MATCHING PURSUIT APPROACH TO AUDIO DECLIPPING

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    © 2011 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works

    Assessment of musical noise using localization of isolated peaks in time-frequency domain

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    Musical noise is a recurrent issue that appears in spectral techniques for denoising or blind source separation. Due to localised errors of estimation, isolated peaks may appear in the processed spectrograms, resulting in annoying tonal sounds after synthesis known as “musical noise”. In this paper, we propose a method to assess the amount of musical noise in an audio signal, by characterising the impact of these artificial isolated peaks on the processed sound. It turns out that because of the constraints between STFT coefficients, the isolated peaks are described as time-frequency “spots” in the spectrogram of the processed audio signal. The quantification of these “spots”, achieved through the adaptation of a method for localisation of significant STFT regions, allows for an evaluation of the amount of musical noise. We believe that this will pave the way to an objective measure and a better understanding of this phenomenon

    Evaluations on underdetermined blind source separation in adverse environments using time-frequency masking

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    The successful implementation of speech processing systems in the real world depends on its ability to handle adverse acoustic conditions with undesirable factors such as room reverberation and background noise. In this study, an extension to the established multiple sensors degenerate unmixing estimation technique (MENUET) algorithm for blind source separation is proposed based on the fuzzy c-means clustering to yield improvements in separation ability for underdetermined situations using a nonlinear microphone array. However, rather than test the blind source separation ability solely on reverberant conditions, this paper extends this to include a variety of simulated and real-world noisy environments. Results reported encouraging separation ability and improved perceptual quality of the separated sources for such adverse conditions. Not only does this establish this proposed methodology as a credible improvement to the system, but also implies further applicability in areas such as noise suppression in adverse acoustic environments

    Assessment of musical noise using localization of isolated peaks in time-frequency domain

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    Musical noise is a recurrent issue that appears in spectral techniques for denoising or blind source separation. Due to localised errors of estimation, isolated peaks may appear in the processed spectrograms, resulting in annoying tonal sounds after synthesis known as “musical noise”. In this paper, we propose a method to assess the amount of musical noise in an audio signal, by characterising the impact of these artificial isolated peaks on the processed sound. It turns out that because of the constraints between STFT coefficients, the isolated peaks are described as time-frequency “spots” in the spectrogram of the processed audio signal. The quantification of these “spots”, achieved through the adaptation of a method for localisation of significant STFT regions, allows for an evaluation of the amount of musical noise. We believe that this will pave the way to an objective measure and a better understanding of this phenomenon

    Audio Inpainting

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    We propose the audio inpainting framework that recovers portions of audio data distorted due to impairments such as impulsive noise, clipping, and packet loss. In this framework, the distorted data are treated as missing and their location is assumed to be known. The signal is decomposed into overlapping time-domain frames and the restoration problem is then formulated as an inverse problem per audio frame. Sparse representation modeling is employed per frame, and each inverse problem is solved using the Orthogonal Matching Pursuit algorithm together with a discrete cosine or a Gabor dictionary. The Signal-to-Noise Ratio performance of this algorithm is shown to be comparable or better than state-of-the-art methods when blocks of samples of variable durations are missing. We also demonstrate that the size of the block of missing samples, rather than the overall number of missing samples, is a crucial parameter for high quality signal restoration. We further introduce a constrained Matching Pursuit approach for the special case of audio declipping that exploits the sign pattern of clipped audio samples and their maximal absolute value, as well as allowing the user to specify the maximum amplitude of the signal. This approach is shown to outperform state-of-the-art and commercially available methods for audio declipping in terms of Signal-to-Noise Rati

    Perceptual evaluation of blind source separation in object-based audio production

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    Object-based audio has the potential to enable multime- dia content to be tailored to individual listeners and their reproduc- tion equipment. In general, object-based production assumes that the objects|the assets comprising the scene|are free of noise and inter- ference. However, there are many applications in which signal separa- tion could be useful to an object-based audio work ow, e.g., extracting individual objects from channel-based recordings or legacy content, or recording a sound scene with a single microphone array. This paper de- scribes the application and evaluation of blind source separation (BSS) for sound recording in a hybrid channel-based and object-based workflow, in which BSS-estimated objects are mixed with the original stereo recording. A subjective experiment was conducted using simultaneously spoken speech recorded with omnidirectional microphones in a rever- berant room. Listeners mixed a BSS-extracted speech object into the scene to make the quieter talker clearer, while retaining acceptable au- dio quality, compared to the raw stereo recording. Objective evaluations show that the relative short-term objective intelligibility and speech qual- ity scores increase using BSS. Further objective evaluations are used to discuss the in uence of the BSS method on the remixing scenario; the scenario shown by human listeners to be useful in object-based audio is shown to be a worse-case scenario
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